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The winding and discontinuous pathways beneath you are will only serve to get you lost, so ignore them. Walk straight in that direction, taking care (using the compass at the top of the screen) not to deviate from a straight path. Your gaze should be fixed somewhere in between the south-eastern most corner of the pentagonal building and the barrier of the Cairn opposing it. Check your map, and then use it to rotate your character roughly 15 degrees East of North (to the right). Walk through the dividing wall between the two halves of the Cairn to the side containing the pentagonal building, and stand a point in front (the northern most side) of the first fully intact gateway structure facing the south-western barrier along the path. As you walk away from the soul, he will express deep gratitude and joy to see his horse become free of that eternal prison telling you, "Goodbye, hero! Take good care of Arvak for me! Such a good horse."Īfter you have spoken to Arvak's rider, or if you decide simply to go to the skull initially and you are having trouble navigating the Cairn due to the poor in-game map visibility in comparison with the map presented below, try the following procedure: Arvak's behavior is similar to a regular horse, though he will dissipate after 60 seconds from when you summon him if you are not mounted. Here, I'll teach you how to call him to you." You will now have access to the spell Summon Arvak, which allows you to summon Arvak both within and outside of the Soul Cairn.
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He will thank you considerably, saying, "He's such a loyal beast. After dealing with them, you are free to take the skull, causing the soul of its owner to materialize nearby, a short distance away from the shrine.
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Upon approaching the skull, the souls will turn into mistmen. You will be able to see the tower and the four ghosts surrounding it, kneeling as if in prayer. Arvak will then begin appearing at random and briefly running in the direction of his skull before disappearing again.įrom the entrance to the Boneyard, where Valerica is, head directly east. He begs you to find Arvak's skull, giving you a quest to locate it. We were attacked by monsters, so I told him to run." He tells you how loyal Arvak is, and that the poor creature has been running for too long. You'll have to ask him what he's talking about, and he'll explain, "Arvak. If you speak to him, he'll plead with you to help find Arvak. When first approaching him, you will hear him calling out to Arvak in distress, yelling, "Arvak! Arvak, where are you? Arvak, please come back! Come back!" and calling his name repeatedly. The soul who starts the quest can be found between where you enter and the large wall dividing the Soul Cairn. It can be started one of two ways, either by interacting with the distraught soul or by simply finding Arvak's skull. This quest can only be started within the Soul Cairn.
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